Gaming Academy

General Assembly

A general assembly that included a warm welcome to attendees, a breakdown of the Gaming Academy, and a Q&A at the end.

By: Ashraf Abi Said, Wassim El Hajj, Ali Zreik, Razane Hishi.
On: May 18

Game Design Generalities

An introduction to game design, including tips and tricks to creating your first game on a theoretical level.

By: Nourhan ElSherief.
On: May 19

Unreal Development-1

An introduction to game development with Unreal Engine.

By: Giuseppe Boschiero, Joseph Azzam.
On: May 20

Unreal Development-2

A session on using Unreal Engine and and adding objects to your scene.

By: Giuseppe Boschiero, Joseph Azzam.
On: May 22

Unreal Development-3

An introduction to coding via blueprints in Unreal Engine.

By: Giuseppe Boschiero, Joseph Azzam.
On: May 29

Storytelling

An introduction to storytelling and adding your own creative touch to the game, via words and other means of telling stories.

By: Jenna Yow.
On: May 26

Unity   Development-1

An introduction to the Unity engine with a space shooter.

By: Ashraf Abi Said.
On: May 24

Game Design-2

A practical presentation on designing your game, such as focus on a core mechanic and building around it.

By: Khaled Abdel Rahma.
On: May 29

3D Art

A succinct, theoretical and practical introduction to 3D modeling, coloring, and dissecting.

By: Rawad Sarkis.
On: June 2

Unreal Development-4

A more advanced session on the use of blueprints in animating a player.

By: Giuseppe Boschiero, Joseph Azzam.
On: June 5

Unity    Development-2

A session on creating your first platformer, dealing with tilemaps, adding characters, animating, and coding them.

By: Ashraf Abi Said.
On: June 7

Animation

An introductory session on animating and giving your game life via art and particles.

By: Alaa Fleifel.
On: June 9

Unreal Development-5

A session on DSP’s, blueprint collisions, modular assets creating a level.

By: Giuseppe Boschiero, Joseph Azzam.
On: June 12

Game Design-3

A hands on session giving feedback on games created by participants.

By: Khaled Abdel Rahman.
On: June 12

Representation

An overview on the importance of representation in games.

By: Tariq Mehmood Ali, Ali Usama Zreik.
On: June 16

Unreal Development-6

A session on enhancing your game’s dynamics.

By: Giuseppe Boschiero, Joseph Azzam.
On: June 19

Unity Development-3

A session on DSP’s, blueprint collisions, modular assets creating a level.

By: Ashraf Abi Said.
On: June 19

Music

An introductory session on music and sound effects in games.

By: Ezzat Chebaro, Adnan Jabbado.
On: June 21

Unreal Development-7

A session on polishing your game.

By: Giuseppe Boschiero, Joseph Azzam.
On: June 23

General Assembly

A closing ceremony where the winners are announced.

By: Ashraf Abi Said, Wassim El Hajj, Ali Zreik, Razane Hishi.
On: June 25